Operational interface of HitCorp International
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ERIS ASSISTANT PRIVACY GROUP OPS
MANUAL

How to use ERIS on HitCorp surfaces — start simple, then reference and integrations. Open Assistant · About ERIS

Arma / in-game

Operation Peroxide and related HCI game stacks can talk to ERIS through an optional brain link on the arma_dispatch module. In-game dispatch and ops-desk tooling can still run standalone; brain link adds enrichment (dialogue, cross-feed, intel hooks) when connected—not a replacement for local game bridges.

Two independent switches

  • Game bridge — in-game exports and ops-desk interoperability on the game/ops side.
  • Brain link — whether ERIS3 enrichment is connected for that deployment.

Players can use baseline dispatch when ERIS is disconnected. When link state is connected, scoped LLM supplement may be available for narrow in-game dialogue scopes defined in operator docs—not general open-ended cloud chat from the field.

Join wizard (PC)

The Windows Peroxide join flow can call ERIS for assess and assist steps when the operator has enabled that path. That is separate from the public website and from Pocket.

Enablement

The operator turns Arma dispatch and brain link on. This manual does not publish secrets, tunnel flags, or host recipes. Operators use docs/ops/ARMA_BRAIN_LINK.md in the ERIS3 tree.

Next: Pocket and portal →